EDUCATION PAPERS

Thursday, May 6, 2021

10:00 – 11:20
Education Papers 1
  • 10:00 – 10:05
    Welcome and Introduction
    Presenter(s): Beatriz Sousa Santos, Gitta Domik
  • 10:05 – 10:25
    Computer Graphics teaching challenges: guidelines for balancing depth, complexity and mentoring in a confinement context
    Rui Rodrigues, Teresa Matos, Alexandre Valle de Carvalho, Jorge G. Barbosa, Rodrigo Assaf, Rui Nóbrega, António Coelho, Augusto Sousa
  • 10:25 – 10:45
    Experiencing GPU path tracing in online courses
    Masaru Ohkawara, Hideo Saito, Issei Fujishiro
  • 10:45 – 11:02
    Max Reimann, Ole Wegen, Sebastian Pasewaldt, Amir Semmo, Jürgen Döllner, Matthias Trapp
  • 11:02 – 11:15
    Filip Hácha, Petr Vaněček, Libor Váša

The education track presents original contributions for presentation and publication. It shall help build and enhance a vibrant community of Computer Graphics teachers who share their knowledge and experience of bringing computer graphics to the classroom and getting others excited about the field. The scope of the track includes topics in education related to computer graphics, computer graphics in education, teaching/classroom experience related to computer graphics content, assignments and outstanding student projects in computer graphics.

11:40 – 13:00
Education Papers 2

The education track presents original contributions for presentation and publication. It shall help build and enhance a vibrant community of Computer Graphics teachers who share their knowledge and experience of bringing computer graphics to the classroom and getting others excited about the field. The scope of the track includes topics in education related to computer graphics, computer graphics in education, teaching/classroom experience related to computer graphics content, assignments and outstanding student projects in computer graphics.

15:00 – 16:20
Education Papers 3

The education track presents original contributions for presentation and publication. It shall help build and enhance a vibrant community of Computer Graphics teachers who share their knowledge and experience of bringing computer graphics to the classroom and getting others excited about the field. The scope of the track includes topics in education related to computer graphics, computer graphics in education, teaching/classroom experience related to computer graphics content, assignments and outstanding student projects in computer graphics.

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