Eurographics’2021 is grateful to these sponsors:

Complete PROGRAM

The following program overview shows the conference layout. Registered participants can also view all sessions on YouTube as soon as they are over. All hours are CEST (UTC+2).

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Registered participants can now visit the participants conference webpage .

You will be asked for your login data which you receive after your registration has been processed.
(this might take up to a day before May 3, and up to half an hour from May 3 on)

Monday, May 3, 2021

10:00 – 11:40
Opening, Awards, and Fast Forwards
  • 10:00 – 10:12
    Welcome to Vienna
  • 10:12 – 10:17
    Welcome by EG Chair
  • 10:17 – 10:29
    Organisational Information
  • 10:29 – 10:35
    EG PhD-Awards
  • 10:35 – 10:48
    Eurographics Awards
  • 10:48 – 10:54
    Welcome by Full Paper Chairs
  • 10:54 – 11:27
    Full Paper Fast Forwards
  • 11:27 – 11:35
    Short Paper Fast Forwards
  • 11:35 – 11:39
    STAR Fast Forwards
12:00 – 13:00
Honorary Keynote Dieter Fellner
  • 12:00 – 13:00
    Replicating Reality
14:00 – 14:30
Sightseeing 1 – Belvedere Palace
15:00 – 16:20
Full Papers 1: Geometry and Transformations
16:40 – 18:00
Full Papers 2: Navigating and Exploring Images and Videos

Tuesday, May 4, 2021

10:00 – 11:20
Full Papers 3: 3D and Beyond
10:00 – 11:20
Full Papers 4: Rendering
11:40 – 13:00
Full Papers 5: Generative Models
11:40 – 13:00
Full Papers 6: Deep Rendering
11:40 – 13:00
Posters
14:00 – 14:30
Sightseeing 2 – From the Opera to Stephansplatz
15:00 – 16:20
Full Papers 7: Fabrication
15:00 – 16:20
Full Papers 8: Sampling Theory
15:00 – 16:20
Short Papers 1: Modeling and Rendering
16:40 – 17:40
Keynote Pat Hanrahan
  • 16:40 – 17:40
    An Ode to Graphics Systems
17:40 – 19:00
Social Event 1

Wednesday, May 5, 2021

10:00 – 11:20
Full Papers 9: Learning Pose Manifolds and Motor Skills
10:00 – 11:20
Full Papers 10: Mesh Generation
10:00 – 11:50
Doctoral Consortium
  • 10:00 – 10:03
    Introduction to the Doctoral Consortium
  • 10:03 – 10:11
    Recognition of curves and surfaces on 3D models
    Chiara Romanengo
  • 10:11 – 10:19
    A progressive indexing system for working with very large point cloud data
    Pascal Bormann
  • 10:19 – 10:27
    New Geometric Representations for Volumetric Brain Analysis
    Jiayi Wei
  • 10:27 – 10:34
    Research into Signed Distance Functions
    Csaba Bálint
  • 10:34 – 10:41
    Declarative Language Design for Chart Animations
    Tong Ge
  • 10:41 – 10:48
    Individual Adaptive Recoloring Method for Color Vision Deficiency Compensation
    Zhenyang Zhu
  • 10:48 – 10:56
    Groups of humans and animals in natural environments: a multi-scale approach
    Eduardo Alvarado
  • 10:56 – 11:03
    Improving Quality and Appearance of 3D Photo-Reconstructions
    Andrea Maggiordomo
  • 11:03 – 11:11
    3D Modeling for Everyone
    Hsueh-Ti Derek Liu
  • 11:11 – 11:19
    Virtual 3D Geometry and the Real World
    Silvia Sellán
  • 11:19 – 11:27
    Fabricating Cinematography Techniques for 3D Printed Movies
    Sarah Kushner
  • 11:27 – 11:34
    A Neural Rendering Approach to Character Generation
    Mirela Ostrek
  • 11:34 – 11:40
    Physiology Driven Variation of Human Animation
    Vyas, Bharat Vyas
  • 11:40 – 11:48
    Modeling and synthesizing realistic facial expressions for 3D sign language avatars
    Ackley Will
  • 11:48 – 11:50
    Session closing
11:40 – 13:00
Full Papers 11: Material Acquisition and Estimation
11:40 – 13:00
Full Papers 12: Fluids
12:10 – 13:00
Short Papers 2: Imaging and Video
13:00 – 15:00
Women Lunch
15:00 – 16:20
Full Papers 13: Learning from Human Motion
15:00 – 16:20
Full Papers 14: Visualization
15:00 – 16:20
Short Papers 3: Animation and Visualization
16:40 – 17:40
Keynote Vladlen Koltun
  • 16:40 – 17:40
    Further Towards Photorealism
17:40 – 20:00
Eurographics General Assembly

Thursday, May 6, 2021

10:00 – 11:20
Full Papers 15: Shape Analysis
10:00 – 11:20
Education Papers 1
10:00 – 13:00
Projects and Labs
11:40 – 13:00
Full Papers 16: Physically-based Simulation
11:40 – 13:00
Education Papers 2
13:00 – 14:00
Publishing/Open Access Roundtable
14:00 – 14:30
Sightseeing 3 – Hofburg
15:00 – 16:20
Full Papers 17: Simulation and Modeling
15:00 – 16:20
Full Papers 18: Flow Visualization
15:00 – 16:20
Education Papers 3
16:40 – 18:00
Social Event 2

Friday, May 7, 2021

10:00 – 11:20
Full Papers 19: Data Structures
10:00 – 11:20
Full Papers 20: Analyzing and Integrating RGB-D Images
10:00 – 11:20
Diversity Panel
  • 10:00 – 11:20
    Establishing a Code of Conduct: encouraging positive behavior and a respectful scientific trajectory
11:40 – 13:00
Full Papers 21: Skinning and Deformation
11:40 – 13:00
Full Papers 22: Expressive Modeling
11:40 – 13:00
Industrial Session
  • 11:40 – 11:43
    Welcome and Introduction
  • 11:43 – 11:53
    Visplore-Where domain knowledge meets data science
  • 11:53 – 12:08
    Disney Research-Technology for Film and Media
  • 12:08 – 12:18
    Nanographics
  • 12:18 – 12:44
    The new era of XPU platform Ray Tracing
  • 12:44 – 12:59
    VRVis Center
  • 12:59 – 13:00
    Conclusion and Thank You
14:00 – 14:30
Sightseeing 4 – Prater
15:00 – 16:00
Keynote Carol O’Sullivan
  • 15:00 – 16:00
    Human Perception bites Mixed Reality – what new problems need to be solved?
16:00 – 17:00
Closing Session
  • 16:00 – 16:09
    Last Call for Public Voting and Conference Statistics
  • 16:09 – 16:19
    Günther Enderle Best Paper Award
  • 16:19 – 16:22
    Public Voting Introduction
  • 16:22 – 16:34
    Public Voting Awards
  • 16:34 – 16:37
    Concluding Words by EG Chair
  • 16:37 – 16:49
    Concluding Words and Farewell
  • 16:49 – 16:54
    Invitation to EG’2022

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